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- global cdvoume
-
- on exitFrame
- if sprite(43).movieRate = 1 then
- set the volume of sound 1 to 0
- else
- if the memberNum of sprite 43 <> 8 then
- set the memberNum of sprite 43 to 8
- end if
- set the volume of sound 1 to cdvoume * 19
- end if
- go(the frame - 1)
- end
-